Archive for July, 2011

UAC development update (day 97)

Posted: 21st July 2011 by DExUS in News
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Hello guys, Today is the 97th day since work on the UAC3 successor has started. We had many work to do regarding server move and optimizations, nevertheless we are still moving forward with the development. Our alpha testing group will soon get their hands on another batch of tests that will focus on the detection […]

Unbelievable

Posted: 15th July 2011 by DExUS in News
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Hi guys, after we had successfully moved to our new server an unbelievable thing has happened, some “active” ┬áperson at our provider reacted on closed and resolved case and he had reinstalled our new server around 15.jul 01:00 After I woke up, and did read my e-mails with content “your server was successfully reinstalled” , […]

UAC server move

Posted: 14th July 2011 by DExUS in News
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Hi folks, In preparation for UAC3 successor, we are moving to new server. Move will start on Thursday, 14.7.2011 at 10:00 CEST and will be finished at 12:00. During this time, UAC wont be accessible. Old screenshots may not be accessible for several days until all of them are copied to our new server. UAC […]

What we have in stock for ya ?

Posted: 8th July 2011 by DExUS in News
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Hi guys, I’m back with another update on the development of UAC3 successor. This time with some detailed information. What are the major changes ? 1) superior detection system in any way if compared to any other previous UAC 2) automatic adaptive optimization which will setup scanning system for each player depending on hardware and […]